@techreport{TD:100532,
	att_abstract={{Geocast games are a new class of digital multi-player games,
inherently involving vigorous physical activity in outdoor natural
settings such as parks, camps, or athletic fields. They are designed
for commercial location-aware smartphones carried or worn by players,
without requiring consoles or internet connections.  The iTron
Family of geocast games illustrates how physical athletic play can be
combined with real-time strategic, imaginative, and creative cognitive
play from the domain of digital games to produce sports of the future
appealing to a wide range of ever more sophisticated players.}},
	att_authors={rh7912},
	att_categories={C_NSS.7, C_NSS.18},
	att_copyright={{IEEE}},
	att_copyright_notice={{This version of the work is reprinted here with permission of IEEE for your personal use. Not for redistribution. The definitive version was published in International Games Innovation Conference. {{, 2011-11-02}}
}},
	att_donotupload={},
	att_private={false},
	att_projects={Geocast},
	att_tags={geocast,  game,  design,  smartphone,  ad hoc network},
	att_techdoc={true},
	att_techdoc_key={TD:100532},
	att_url={http://web1.research.att.com:81/techdocs_downloads/TD:100532_DS1_2011-05-23T07:10:14.568Z.pdf},
	author={Robert Hall},
	institution={{International Games Innovation Conference}},
	month={November},
	title={{The iTron Family of Geocast Games (Extended Abstract)}},
	year=2011,
}