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3G Meets the Internet -- Understanding Performance Issues due to Hierarchical Routing in 3G Networks
Seungjoon Lee, Zihui Ge, University of Texas Wei Dong
ITC 2011,
2011.
[PDF]
[BIB]
ITC Copyright
The definitive version was published in ITC 2011. , 2011-09-06, http://i-teletraffic.org/fileadmin/ITC23_files/Copyright_form_ITC2011.pdf
{The volume of Internet traffic over 3G wireless networks is sharply rising.
In contrast to many Internet services utilizing replicated resources
(e.g., content distribution networks), the current 3G standard
architecture employs
hierarchical routing, where all user data traffic goes through a small
number
of aggregation points using logical tunnels.
In this paper, we investigate the potential system inefficiency and
performance issues due to
the interplay of the two systems.
We first identify a number of aspects affecting system inefficiency and
service performance and then quantify the impact by analyzing trace data
obtained from a large-scale 3G network and a CDN provider.
We find that extra packet headers used for hierarchical routing
result in significant byte overhead (around 6\%).
We also find that the detour due to hierarchical routing can cause a
packet to travel
extra distance by up to 1627km on the average case, which based on
our data analysis, corresponds to around 45.4\% increase in round-trip
latency.
Furthermore, we identify a pathological case due to DNS caching when a
mobile
device switches between wireless technologies.
In our measurement study on the Internet, we find that this issue can cause
up to an order of magnitude throughput degradation (0.9Mbps vs. 10.8Mbps).
We also study how to achieve performance improvement by deploying
system resources more strategically.}

Optimal Content Placement for a Large-Scale VoD System
David Applegate, Aaron Archer, Vijay Gopalakrishnan, Seungjoon Lee, Kadangode Ramakrishnan
Proceedings of ACM CoNext 2010,
Submitted to ACM CoNext 2010,
2010.
[PDF]
[BIB]
ACM Copyright
(c) ACM, 2010. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in ACM CoNext 2010 , 2010-12-01
IPTV service providers offering Video-on-Demand (VoD) typically have many servers at each metropolitan office to store all the videos in the library. With the rapid increase in the VoD library size, it will soon become infeasible to replicate the entire library at each office. We present an approach for intelligent content placement that scales to large VoD library sizes (e.g., 100Ks of videos). We formulate the problem as a mixed integer program (MIP) that takes into account constraints
such as disk space, link bandwidth, and the skew in content popularity. To overcome the challenges of scale, we employ a Lagrangian relaxation-based decomposition technique that can find a near-optimal solution (e.g., within 1-2%) with orders of magnitude speedup, relative to solving even the LP relaxation via standard software. We also present simple strategies to address practical issues such as popularity estimation, content updates, short-term popularity fluctuation, and frequency
of placement updates. Using traces from an operational system, we show that our approach significantly outperforms simpler placement strategies. For instance, our MIP-based solution can serve all requests using only half the link bandwidth used by LRU cache replacement policy. We also investigate the trade-off between disk space and network bandwidth.
Method For Encoding Frame Data,
May 10, 2011
In applications where data is transmitted in frames of symbols and the transmission medium is such that the probability of correct reception of symbols is, on the average, not uniform for different symbols in a frame, transmission of test frames enables creation of information about the different probabilities of correct reception, and that information is employed by the transmitter to control the manner in which symbols are transmitted so as to ameliorate the effects of the different probabilities of correct reception.
Broadcast Latency Optimization In Multihop Wireless Networks,
March 8, 2011
A system and methodology that can optimize practical performance by reducing broadcast latency and collisions in a multihop wireless network is provided. The system includes an optimization component that determines a schedule for transmitting and/or receiving messages at nodes in the network during one-to-all broadcasting, all-to-all broadcasting, and/or all-to-one collection. The schedule enables each node in wireless network to participate in broadcasting as soon as possible, such that, when a node transmits a message to its parent to deliver the message to a source node, the children of the node also receive the message and initiate broadcasting the message in their subtrees in parallel. Further, during data collection, the schedule for messages to be transmitted to a sink node is determined based in part on a priority associated with the message. Additionally, the generated schedule does not affect a set of theoretical bounds associated with a broadcast algorithm employed by the network.